mySewnet™ Digitizing Terms and Conventions
For a general overview of terms and conventions, please refer to the mySewnet™ Embroidery Software Getting Started Guide.
The mouse pointer is most commonly shown as an arrow on the screen. The following pointers are also used:
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I-beam |
Used when entering text, e.g. in the Notes dialog. |
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Move |
A four-headed arrow is used when the pointer is over the selection box for one or more blocks or embroideries. It is also used when moving the crop area in the Rotate and Crop Picture page of the assistants. |
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Zoom To Rectangle |
Used to drag an area to zoom in to. |
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Adjust/Resize |
A diagonal double-headed arrow is used when the pointer is over the square corner handle for a selection box. It is also used when moving a crop line in the Rotate and Crop Picture page of the assistants. |
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Rotate |
Used when the pointer is over the Rotate handle on a selection box. |
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Horizontal |
A horizontal double-headed arrow is used when the pointer is over the flip horizontal handle on a selection box. |
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Vertical |
A vertical double-headed arrow is used when the pointer is over the flip vertical handle on a selection box. |
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Box Select |
The Box Select pointer appears when Box Select is chosen. It also appears when ExpressDesign into Rectangle is chosen in the assistants. |
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Freehand Select |
The Freehand Select pointer appears when Freehand Select is chosen. |
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Point Select |
The Point Select pointer appears when Point Select is chosen. |
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Measure |
The Measure pointer appears when the Get Length function is selected. |
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Pick Color |
The Pick Colors pointer appears when picking colors from a picture for thread colors in the Choose Thread Colors page of the ExpressDesign Assistant, or in a background image. |
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Cross |
The Cross pointer is used to select part of the picture for QuickStitch™, or a line for QuickTrace. |
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Point |
The Point pointer appears when adding points to a line with the Point Create or Point select functions. |
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Bezier Mode |
The Bezier Mode pointer appears when you draw lines in Bezier Mode. |
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Convert Points to Symmetric |
The Convert Points to Symmetric pointer appears when you change the selected point in a Bezier line to a Symmetric point. |
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Convert Points to Smooth |
The Convert Points to Smooth pointer appears when you change the selected point in a Bezier line to a Smooth point. |
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Convert Points to Corner |
The Convert Points to Corner pointer appears when you change the selected point in a Bezier line to a Corner point. |
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Adjust Nodes |
When nodes placed by the Freehand functions are adjusted, the pointer becomes a small cross. |
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Insert Point |
The Insert Point pointer appears when inserting points into an existing object line. |
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Remove Point |
The Remove Point pointer appears when removing points from an existing object line. |
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No Entry |
The No Entry pointer appears when the pointer is outside the editing area, for example if you try to pick colors outside a background image. |
The following control symbols are used in many dialogs.
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Proportional |
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Non-proportional |
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Rotational Slider |
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Flip Vertically |
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Flip Horizontally |
The following information symbols are used.
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Height |
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Width |
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Number of Stitches |
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Number of Colors |
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Rotate |
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Height (percentage) |
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Width (percentage) |