mySewnet Digitizing Terms and Conventions

On-screen Pointers

The pointer is most commonly shown as an arrow ARROW.jpg on the screen.

If it is positioned over a text box it changes to an I-bar Ibar_pointer.jpg and you can type, such as the Edit Notes dialog box in the Design Panel.

If Zoom To Rectangle

Zoom_In_icon.jpg

 is chosen, the Zoom In pointer Zoom_In_pointer.jpg appears. If the Pan feature is used to move around the screen, the Pan cursor Pan_mode_pointer.jpg appears. If Get Length

Get_Length_of_Area_icon.jpg

 is chosen the Measure pointer

Get_Length_pointer.jpg

appears.

In the ExpressDesign Wizard Rotate and Crop Picture page, the pointer becomes a double-headed arrow Double_arrow_pointer.jpg when you move the crop lines or a four-headed arrow Four_arrow_pointer.jpg when you move the crop area. Also, for an Express Embroidery, the pointer becomes an eyedropper Pick_Color_wiz_pointer.jpg to pick colors from a picture for thread colors or pick a background color.

In the Freehand Create tab, if the Freehand Create functions are used the pointer becomes a pen Pen_pointer.jpg.

In the Point Create tab, if the Point Create functions are chosen the pointer becomes a circle FH_Point_pointer.jpg, and in Bezier Mode when lines are drawn the pointer becomes a Bezier Mode pointer Bezier_draw_pointer.jpg. In Bezier Mode, when points are converted to Symmetric the pointer becomes the Convert Points to Symmetric pointer Convert_Points_to_Symmetric_pointer.jpg, when points are converted to Smooth the pointer becomes the Convert Points to Smooth pointer Convert_Points_to_Smooth_pointer.jpg, and when points are converted to Corner points the pointer becomes the Convert Points to Corner pointer Convert_Points_to_Corner_pointer.jpg.

When node points on Point Lines or Bezier Lines are adjusted, or the Fabric handle Fabric_handle.jpg is used to adjust a fabric,  the pointer becomes a small cross Move_Node_Pointer.jpg (a Move pointer).

If Insert ExpressDesign 

Insert_ExpressDesign_icon.jpg

is chosen, the Draw Rectangle pointer Box_Block_pointer.jpg appears.

When a Pick Color

Pick_Color_icon.jpg

 function is selected, the eyedropper pointer Pick_Color_pointer.jpg appears.

The Box Select pointer Box_Block_pointer00074.jpg, Freehand Select pointer Freehand_Block_pointer.jpg or Point Select pointer FH_Point_pointer00077.jpg appears when the associated Select function is chosen.

There are several pointers indicating functions in the selection box. The Rotate pointer

Rotate_pointer.jpg

 appears when the mouse pointer is over the Rotate handle

Rotate_handle.jpg

. The cross-hair pointer

Cross_pointer.jpg

 appears when the mouse is over the center of rotation

Center_of_rotation.jpg

.

The diagonal double-headed arrow Diag_DoubleHeaded_arrow_pointer.jpg pointer appears when the mouse pointer is over a square corner handle Corner_handle.jpg. The horizontal double-headed arrow Double_arrow_pointer00085.jpg pointer appears when the mouse pointer is over the Flip Horizontal handle Flip_Horizontal_handle.jpg. The vertical double-headed arrow Vert_Double_arrow_pointer.jpg pointer appears when the mouse pointer is over the Flip Vertical handle Flip_Vertical_handle.jpg. The pointer becomes a four-headed arrow Four_arrow_pointer00090.jpg (a move pointer) when it is over a selection box.

The Create Cursor Create_Cursor.jpg is not a mouse pointer, but is a marker that shows the position where the next object will be added if it is at the end of the design. These cursors only appear when at least one object has been digitized on the current character or SuperDesign, and one of the Create tools is selected.

Where to Start

Parts of the Software Window

Touch Gestures

Hoop Selection